Gear Guide

Table of Contents

Gear Overview

Gear encompasses a vast array of items, from conventional weaponry and armor to shields, jewelry, runes, gadgets, bags, and clothing. It extends beyond combat essentials, catering to player imagination.

Your character's gear is more than just statistical bonuses—it forms a crucial part of your identity in Solaris. Each piece tells a story and contributes to your unique place in the world. Furthermore, the quality of your gear directly influences your combat capabilities, determining your effectiveness in battles against other players and creatures.

Naming Your Gear

Every item, no matter how ordinary, should possess a unique name. Even when purchasing a generic item, such as a Longsword, from the market, consider renaming it into something distinctive and convey that new name upon making the purchase.

Effective gear names often reflect:

For example, instead of simply carrying a "Longsword," name it "Frostbite: Blade of the Northern Wastes" or "Honor's Edge, Heirloom of House Valaren." These names create immediate interest and storytelling opportunities.

Creating Gear Descriptions

Gear descriptions should capture the item's essence and reveal its history, providing insights into how the character acquired it. Even for market-purchased items, players should exercise creativity to breathe new life into ordinary objects.

A compelling gear description might include:

Essential Gear

Essential Gear (EG) is a category of items with unique enhancement capabilities, significantly influencing a character's combat prowess. It encompasses accessories, armor, ranged weapons, relics, shields, and melee weapons. Solaris characters may possess all or some of these items, with the option to upgrade them as they progress. While upgrading Essential Gear is beneficial, it is not mandatory.

Each piece of Essential Gear directly affects specific combat statistics, making them crucial for success in battle:

Gear Type Primary Stats Affected
Accessories Dodge (DOD)
Armor Armor Rating (ARM), Health (HIT)
Ranged Weapons Ranged Attack Power (RAP), Dodge (DOD)
Relics Magic Attack Power (MAP), Resist (RES)
Shields Armor Rating (ARM), Deflect (DEF)
Melee Weapons Weapon Attack Power (WAP), Deflect (DEF)

Quality Tiers & Combat Impact

Upgrading your Essential Gear significantly enhances your combat effectiveness. Each tier provides an improvement over the previous. The quality tiers are as follows:

Quality Grade Multiplier Acquisition
None 1 Default state
Common 3 Available for gold
Noteworthy 6 Available for gold
Exceptional 12 Available for gold
Ascended 24 Highest gold-purchasable tier
Legendary 48 Storyline content only

These quality multipliers directly affect your combat statistics. For example, upgrading from Noteworthy (6) to Exceptional (12) equipment doubles that item's contribution to your stats.

Legendary Gear Requirements: To be eligible for Legendary gear, a character must have participated in at least 50% of the current active storyline content. This represents the highest possible tier of equipment in Solaris.

Accessories

Accessories directly influence a character's dodge rating. Accessories can be many things, ranging from a piece of jewelry to an article of clothing. Some may consider a necklace as an accessory and others could use their cloak, boots, or even a bracelet as an accessory. Accessories are considered an important piece of Essential Gear for all characters, as the ability to dodge during combat is critical.

Accessories are particularly valuable for:

Combat Impact: Your accessory's quality directly affects your Dodge (DOD) rating, which determines your chance (up to 80% maximum) to completely avoid incoming attacks.

Armor Types

Armor, along with shields, directly influences a character's physical armor rating. Armor is a critical component of Essential Gear. Armors include:

Combat Impact: Your armor's quality directly affects your Armor Rating (ARM), which reduces incoming physical damage by a percentage (up to 80% maximum). It also significantly impacts your total Health (HIT) calculation: Vitality × Armor Equipment Quality × 150.

Magical Relics

Relics directly influence a character's magic attack power and magic resist rating. A magical relic enhances a character's ability to cast magical spells and use the magical forces of Solaris. Relics come in all shapes and sizes. They can be worn as jewelry or wielded like a weapon. The choice is up to the player. Relics are considered to be Essential Gear to nearly all characters, even non-casters.

Relics are particularly important for:

Combat Impact: Your relic's quality affects two critical stats:

Melee Weapons

Weapons directly influence a character's melee attack power and deflect rating. Weapons are a critical component of Essential Gear. Weapons include:

Combat Impact: Your weapon's quality affects:

Warriors and Knights particularly excel with melee weapons due to their class specializations in Deflect.

Ranged Weapons

Ranged weapons directly influence a character's ranged attack power. Ranged weapons consist of bows and crossbows or anything that fires some sort of ammunition over a long distance. The ability of a character to deal damage while out of harm's way makes it a popular choice among many characters. All characters with a ranged weapon are considered to be carrying some sort of quiver or equivalent that contains mundane ammo and is assumed to have enough for a battle and never run out.

Combat Impact: Your ranged weapon's quality affects:

Hunters and Assassins particularly excel with ranged weapons due to their class specializations in Dodge.

Shields

Shields, along with armor, directly influence a character's physical armor rating. Shields utilize the same upgrade system as other Essential Gear. Any race or class may use a shield, there are no restrictions on this. Shields come in all shapes and sizes. They can be made from any material, even energy.

Combat Impact: Shields uniquely enhance both defensive capabilities:

This dual benefit makes shields particularly valuable for Knights, who receive specialization bonuses to both Deflect and Armor.

Non-Essential Gear

This section covers non-essential gear, which cannot be upgraded and is not used in combat except for mounts. While these items don't provide direct combat benefits, they offer other advantages:

While non-essential, these items allow for greater character customization and may provide unique benefits in specific scenarios.

Enchantments

Essential Gear can be enchanted by skilled Enchanters to imbue it with additional capabilities, granting characters an edge in battle. These enchantments, meticulously crafted by each Enchanter, possess diverse effects, ranging from enhancing combat prowess to augmenting a character's unique abilities. To explore the vast array of enchantments available, visit the market and consult with the Enchanters directly.

Enchantments can provide various benefits beyond the standard quality multipliers, such as:

When combining high-quality gear with powerful enchantments, characters can achieve extraordinary combat potential.

Stat Impact Reference

This reference table summarizes how gear quality affects your combat statistics:

Combat Statistic Calculation Primary Gear Influence
Ranged Attack Power (RAP) Agility × Ranged Quality × 15 Ranged Weapons
Magic Attack Power (MAP) Intelligence × Relic Quality × 15 Relics
Weapon Attack Power (WAP) Strength × Weapon Quality × 15 Melee Weapons
Health (HIT) Vitality × Armor Quality × 150 Armor
Dodge (DOD) Based on Agility Accessories, Ranged Weapons
Resist (RES) Based on Intelligence Relics
Deflect (DEF) Based on Strength Melee Weapons, Shields
Armor (ARM) Based on Vitality Armor, Shields
Remember that avoidance statistics (Dodge and Deflect) and damage mitigation statistics (Resist and Armor) are capped at 80%, meaning you will always have at least a 20% chance to be hit and will always take at least 20% of incoming damage.