Hidden beneath Solaris lies The World Below, a self-contained layer with a breathable atmosphere, oceans, and a sky lit by glowing ciedium. Discovered by the Elyndrians, this vast realm harbors proto-Grovekin, untouched by the Builders' work on Solaris' Seventh Layer. The World Below's potential holds the power to reshape Solaris' destiny.
Garr, the elder half-brother of Krauser Killener, is a retired Grand Champion of the Elyndaar City Arena. He now aids the Elyndrians when needed. A steadfast ally and valuable asset during difficult times, Garr is also known for his generosity, giving all but his basic needs to the less fortunate. He is currently aiding the Elyndrians and traveled with them deep into the World Below.
Gremlock, the legendary blacksmith of the land, is a towering behemoth of a man with a booming voice and a heart of gold. He is known for his incredible skill and craftsmanship, as well as his ability to find solutions to even the most difficult problems. His fiery forge and anvil ring throughout the land, and his creations are prized by warriors far and wide.
Tyvel's steadfast companion and confidante, Kelvynia, possessed an unwavering loyalty that transcended the allure of Queen Yasmine's schemings. With unwavering resolve, Kelvynia guided Tyvel towards the Elyndrians, a noble alliance dedicated to thwarting Yasmine's tyrannical reign. Together, Kelvynia and Tyvel pledged their allegiance to Zidala, the druid who had inherited Vardtrad's mantle of power.
Krauser, the wise and experienced advisor to the Elyndrians, is a valuable asset to the group. He offers his sage counsel and guidance on all matters, from military strategy to personal relationships. He is also a skilled warrior who is always ready to defend the Elyndrians and other inhabitants of the world from their enemies.
Odessa, the loud and proud general of the Elyndrians, is a force to be reckoned with. She's as tough as nails and as sharp as a whip, with a tongue that can cut like a knife. But beneath her rough exterior is a heart of gold, and she's fiercely loyal to her allies. In battle, she's a whirlwind of destruction, leading her allies from victory to victory. Odessa is a true warrior, and the Elyndrians are lucky to have her on their side.
Raynar, a legendary figure among the Gorgons, is the leader of the Old Guard. Raynar is a skilled tactician and a fierce fighter. He is also a man of honor and integrity. Despite his many admirable qualities, Raynar is feared by many. He once served as a general in the Black Empire, a tyrannical regime that plagued Solaris for many years. During his time in the Black Empire, Raynar was forced to carry out many cruel and inhumane orders.
Sprout, a complex and conflicted Grovekin. He is a loyal servant of Queen Yasmine, but he also has a strong sense of justice and fair play. He is willing to do whatever it takes to achieve his goals, but he also tries to avoid unnecessary harm. He is driven by a desire to see the world become a better place. He believes that the Awakened are the only ones who can bring about this change.
Timothy, Gremlock's newfound friend, nearly perished on the unforgiving planet Solaris. But Gremlock, a towering figure of strength and courage, pulled him back from the brink of death. Now, bound by a debt of gratitude and shared respect, they stand side by side, ready to face any challenge that comes their way.
Tyvel, once a loyal soldier of Queen Yasmine, served as her personal guard and advisor. Though harboring doubts about Yasmine's actions, Tyvel remained loyal, obeying her commands. But after the Elyndrians' victory over Vardtrad, Tyvel's loyalty shifted. Disillusioned by Yasmine's tyranny, Tyvel and his comrades joined Zidala's benevolent rule. Zidala's ascension to the throne offered hope, promising an end to Yasmine's reign.
Queen Yasmine, once a revered Grovekin monarch, succumbed to corruption after venturing into the enigmatic World Below. Her transformation sparked a devastating assault on Solaris, leaving a trail of destruction and unanswered questions. Her fate and the purpose of the World Below remain shrouded in mystery, haunting the planet's inhabitants.
Zidala, the emerald-eyed Guardian of nature, stands as tall and proud as the mountains she protects. Her voice is like the whisper of the wind, and her movements are as graceful as the flowing rivers. Zidala is a force to be reckoned with, and her allies are fortunate to have her on their side. When she joins them on adventures, she brings with her a wealth of knowledge and experience, as well as a deep understanding of the natural world.
The Elyndrian base camp on the beach in the World Below is a marvel of engineering and magic. The camp consists of a variety of structures, all made from void storage cubes. The heart of the base camp is a large communal area. This area is used for cooking, dining, and socializing. This camp is maintained and protected by mechanoids, and has a portal generator that can send Elyndrians to other locations in the Elyndrian Portal Network (E.P.N.).
The Emerald Expanse
Beneath the world's surface, in a realm untouched by sunlight, lies the Emerald Expanse. A vast, otherworldly ocean, its waters glow with an ethereal emerald luminescence. This mesmerizing hue arises from the abundance of microscopic organisms that have adapted to thrive without direct sunlight. Strange and wondrous creatures dart and glide through the water, their bodies reflecting the emerald light in a captivating spectacle of bioluminescence.
Fungoids can be found in the World Below, a hidden world beneath the surface of planet Solaris. They are often found guarding the entrances to Queen Yasmine's strongholds. The Fungoids are semi-humanoid creatures that are covered in a thick layer of fungus. They have large, bulbous heads and sharp teeth. They are under the control of Queen Yasmine and attack anyone who enters the World Below.
Golems are massive creatures that are a hybrid of plant and rock. They are created by Queen Yasmine to guard the entrance to the World Below. Golems are incredibly strong and durable. They are also resistant to fire, cold, and poison. They can attack with their fists, feet, and tail. They can also breathe fire and create earthquakes. Golems are vulnerable to magic and silver weapons.
The Protokin are a race of ancient Grovekin who live in The World Below. They are tall and slender, with green flesh and long, flowing vine-like hair. They have large, almond-shaped eyes and pointed ears. The Protokin are incredibly strong and agile, and they are skilled in the use of nature magic. Protokin are able to run faster than surface dwellers, jump higher, and lift heavier objects. They are also skilled in the use of nature magic, and can use their magic to summon vines from the ground.
The Ancients are enormous plant-like creatures that are said to be eons old. They are covered in thick, gnarled bark with large, sharp thorns. Their eyes are a deep, glowing green. The Ancients are incredibly powerful and wield nature magic capable of turning enemies into fungus or mold. The Ancients live in The World Below.